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MIDDLEGAMES

KCN Practice Chess Games 2000-2002

Game 17 White – Black, PS 6, January 27, 2001.

1.d4 d5 2.c4 c6 3.Nc3 Nf6 4.Nf3 e6 5.Bg5 Be7 6.e3 b6 7.Bd3 Bb7 8.0-0 c5

 

 

Black attacks in the center before castling. This is inconsistent with the passive moves ...c6, ...b6, ...Be7. White could now open up the center with advantage. 9.Re1 9.dxc5 bxc5 10.cxd5 exd5 11.Bb5+ puts Black in trouble. His choices are moving the king, allowing a nasty pin, or losing his d5 pawn. 0-0 10.e4 Re8 Black should not let the White pawn advance to e4 unchallenged. 10...dxe4 is much better and then he can exchange some pieces, which eases his defense. 11.e5 Ng4 12.Bxe7 Qxe7 13.h3 Nh6 14.dxc5 Qxc5 15.b3 Nc6 16.Nb5 Qe7 17.Bc2 dxc4 18.bxc4 a6 Black chases the white knight to a dominant square, not a good idea. Better is 18...Rad8. 19.Nd6 Red8 20.Qd3 g6 21.Qe3

 

Double attack on Knight and pawn. White is going to win at least a pawn. 21...Nf5 22.Nxf5 exf5 23.Qxb6 Qe6 24.c5 [24.Qxb7 Rab8 25.Qxa6 Ra8 26.Qb5 Rdb8 27.Qc5 White could safely take bishop without getting his Queen trapped. He decided to avoid taking the chance.] 24...Rab8 25.Qb2 Qe7 26.Bb3 Bc8 27.Qc3 White moves out of pin and guards his extra pawn and key central squares. 27...Be6 28.Bxe6 fxe6 29.Rad1 Rb5

 

This is a key position, where Black is attacking White's extra pawn. White could use his advanced pawns to support a rook, occupying the outpost at d6, in the heart of Black's position. 30.Rxd8+ [30.Rd6!] Qxd8 31.a4 Rb7 32.Rc1 Rd7 33.Kh2 Rd1 34.Rxd1 Qxd1 35.a5 Draw agreed while White has slightly better position. 35.Qc4 rather than pushing a pawn wins a second pawn via another queen fork.

 

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