MIDDLEGAMES
KCN Practice Chess Games 2000-2002
Game 18 White – Black, PS 9, February 4, 2001.
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1.d4 d5 2.c4 e6 3.Nc3 Nf6 4.Nf3 Bb4 5.Bd2 Counter-pinning with 5.Bg5 causes Black more problems. Nc6 6.e3 0-0 7.Bd3 Bd7 8.0-0 Re8 9.Re1 Na5 10.a3? White could first exchange or advance his doubly attacked c4 pawn. Bxc3 11.Bxc3 Nxc4 12.b3 Nb6 13.e4 |
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Bc6 Black should capture the e pawn and trade Knight for Bishop. We see White's opponents failing to make such captures in several of his games. Then White continues to advance the pawn, and eventually wins by attacking the king. [13...dxe4 14.Bxe4 Nxe4 15.Rxe4 Bc6, with Black clearly in control.] 14.e5 Nfd7 15.b4 Ba4 16.Qd2 Bb3 17.Rab1 Bc4 18.Bxc4 White exchanges the black bishop, but a very strong knight takes its place. Bc2 instead preserves a valuable bishop pointed toward the Black king. Nxc4 19.Qc1 Rb8 20.Nd2 Ndb6 21.Ra1 Nxd2 22.Qxd2 Nc4 23.Qd3 Qe7 24.Bd2 b6 25.Bc1 c5 26.dxc5 bxc5 27.bxc5 Qxc5 28.Qg3 White pins the g7 pawn, preparing to attack with his black squared bishop. Black should play Kh8, a handy defensive move. 28...Rec8 29.Bh6 |
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| g6 This pawn advance weakens all of the dark squares near Black's king. White will soon take advantage. [29...Qf8 was passive but better defense.] 30.Qf4 White threatens Qf6-g7 mate. 30...Qe7 31.Bg5 Qf8 32.Qh4 h5 Black further weakens his kingside defenses. 33.g4 White offers a poison pawn. 33...hxg4? 33...Qg7 was less bad. 34.Bf6 This is the logical conclusion to White's attack with queen and bishop, starting with 28.Qg3. White threatens Qh8 mate. Black can stop the attack, but it costs his queen. 34...Qg7 35.Bxg7 Kxg7 36.Qxg4 Rb2 37.h4 Rh8 38.Qg5 Nd2 39.Kg2 Ne4 40.Qf4 [Instead of retreating, white could sacrifice the exchange to remove Black's best placed piece. White could then go on the attack. 40.Rxe4 dxe4 41.Qf6+ Kg8 42.Rc1 Rb8 43.Rc7 Rf8 44.Rxa7 leaves Black totally on the defensive.] Rc8 41.Kg1 Rcc2 42.Rf1 Re2 Black has done all that he can with his attack, now he can only shift the rooks and wait for White to do something. 43.Rae1 Rec2 44.Re3 Rd2 45.Rh3 Rdc2 46.Rh2 Rc8 47.h5 Rg8 48.h6+ Kf8 49.f3 Rxh2 50.Kxh2 Instead, 50.fxe4 threatens mate on f7. g5 51.Qg4 Nd2 52.Rh1 Rg6 53.Kg2 Kg8 Black gives up, as 54.h7+ Kh8 55.Qb4 quickly finishes the game. |
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