MIDDLEGAMES
KCN Practice Chess Games 2000-2002
Game 22 White – Black, Trinity, February 11, 2001.
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1.d4 d5 2.c4 Nf6 Inaccurate move. Black should guard his pawn with a pawn, if he guards it at all. 3.Nc3 Exchanging pawns is strong for white, allowing a quick e4 with central control. Bf5 4.Nf3 e6 5.Bg5 Bb4 6.e3 Nc6 7.Bd3 Bxd3 8.Qxd3 dxc4 9.Qxc4 Bxc3+ Black could better deal with his problems through 9...Qd5, relying on his pin and breaking the white pin. White cannot double the f pawns since his queen is en prise. Instead Black voluntarily exchanges the pinned white knight, and then he weakens his kingside by pushing the pawns. This leads him to a risky queenside castling, allowing White good attacking chances. 10.Qxc3 h6 11.Bh4 g5 12.Bg3 Qd7 13.0-0 0-0-0 14.Rfd1 Rhe8 15.d5!? White pushes a pawn that can be captured 3 ways. Only Nxd5 is good for black. Safer was 15.Rac1, followed by Ne5. 15...exd5? 16.Qxf6 Re6 17.Qc3 Rde8 18.h3 f5 19.b4 Rf8 20.Ne5 Nxe5 21.Bxe5 Rfe8 22.Rxd5 Excellent idea. The rook cannot be taken because of the mate threat on c7. White up a piece is clearly winning. 22...Qe7 |
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Black has 3 pieces attacking the bishop on e5, white needs to move it or guard it. 23.Rc1 c6 The c pawn is pushed, white has one more chance to save bishop on e5. 24.b5 Instead, White keeps attacking on queenside. 24...Rxe5 25.Rxe5 Qxe5 26.Qxe5 Rxe5 27.bxc6 bxc6 28.Rxc6+ Kb7 29.Rxh6 White is still up 2 pawns in the endgame. 29...f4 30.exf4 gxf4 31.Rh7+ Kb6 32.g3 fxg3 33.fxg3 Re2 34.a4 Re4 35.g4 White need not give up the a pawn; 35.Rh4 is a good move. Black cannot exchange rooks as the h4 pawn promotes. Rxa4 36.g5 Ra3 |
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| White is anxious to get a touchdown with his g pawn. Black has simple Rg3+ to win the g pawn from behind. White should advance his King to g2, stopping this check. 37.g6? Rg3+ 38.Kf2 Rxg6 Now material is even and it winds down to a draw. 39.h4 a5 40.h5 Rg8 41.Rf7 a4 42.h6 Rh8 43.Rf4 Rxh6 44.Rxa4 Rf6+ . |
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1/2 - 1/2 |
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