MIDDLEGAMES
KCN Practice Chess Games 2000-2002
Game 23 White – Black, January 27, 2002.
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This was a complex and interesting game, which Black did not deserve to lose. Learning when one has to stop trying to win a position is a very important and difficult lesson.
1.e4 c5 2.c3 d6 3.d4 Nf6 4.Bd3 Nc6 5.d5 Ne5 6.Bb5+ Bd7 7.Bxd7+ Qxd7 8.Bf4 8.f4 Ng6 9.Qe2 e6 offers Black counterplay, but White is OK. 8...Nxe4 9.Qe2 9.Bxe5 dxe5 10.Nf3 f6 (or the dynamic 0-0-0) is fine for Black. 9...Qf5 10.Bxe5 Qxe5 11.Qb5+ Kd8 |
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Together the opponents created a very dynamic and non-standard position. Black has an extra pawn, and one more piece developed. His pieces are centralized. But he cannot castle and his king is somewhat exposed. 12.Qxb7 White hurries to take a pawn, but he is not looking at Black's checks. 12.Nf3 Qxd5 13.0-0 is a better try, but Black is fine after ...Qc6 and ...e6. 12...Rc8 Much better is 12...Nxc3+ discovered check! 13.Kf1 Qxd5 14.Qxd5 Nxd5 picks up another pawn. 13.Ne2 13.Nf3 is more accurate, threatening the queen. 13...h5 Black begins a kingside pawn offensive. This is one way to free the h8 rook. But the best part about the move is that it confuses the opponent into ignoring his development and following suit! 1 3...Nf6 prevents White from castling. 14.Qxa7 Nxd5. 14.f4 Pushes the black queen but weakens e3, which White later regrets. 14.c4 guards the center. 14...Qf5 15.b4 This second flank pawn push is clearly mistaken. 15...g5 16.0-0 g4 17.Qxa7 h4 Black keeps pressing on the kingside instead of 17...Qxd5. Then the endgames are acceptable for Black: 18.Qa5+ Ke8 19.Qa4+ Qc6 20.Qxc6+ Rxc6 21.b5 Rb6. 18.bxc5 dxc5 Better ...Qxd5 19.Qb6+ Rc7 pins his own rook. 19...Ke8 was possible. 20.Qb8+ |
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| Here White misses the chance to consolidate his advantage. He continues playing only with the queen, which cannot succeed. 20.Na3 develops and threatens to attack the pinned rook ...Nd6 21.Nb5 Nxb5 22.Qb8+ Rc8 23.Qxb5 In comparision with the game, Black has no knight to combine with his queen. 20...Rc8 21.Qb7 21.Qe5 Rh5! Offers Black counterchances, but White may still try to win. 21...Nd6 22.Qb2 Nc4 23.Qb3 Ne3 24.Rc1 [ 24.Qb6+ Ke8 25.Qb5+ Qd7 (25...Kd8 repeats moves) 26.Qxd7+ Kxd7 27.Rc1 Nxd5 and the position favors Black.] 24...Qe4 Black plays for mate on g2. White has no choice but to check blacks king. Instead 24...Rh6 calmly brings another piece into play, and Black has the advantage. 25.Qb6+ Rc7 26.Qb8+ Kd7 27.Qb5+ Kd6 Black should take the perpetual. 28.Qb6+ Kxd5? 29.c4+ Nxc4 30.Nec3+ [30.Nbc3#] . |
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1 - 0 |
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