MIDDLEGAMES
KCN Practice Chess Games 2000-2002
Game 36 White – Black,
National K-5 Championship, Portland, April 27, 2002.
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1.d4 d5 2.c4 Nf6 Not very good, as mentioned in the Tuhrim (Black) game. White should capture the pawn immediately and play for a quick e4. 3.Nc3 Nc6 4.Nf3 e6 5.Bg5 Bb4 6.e3 0-0 7.Bd3 b6 8.0-0 Bb7 loses a pawn. Black should either exchange pawns or take the white knight which is no longer pinned. 9.Bxf6 Qxf6 10.cxd5 Bxc3? |
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| instead Black should retreat his knight, limiting the loss to a pawn. 11.dxc6 White makes the correct capture and wins a piece. 11...Bxc6 12.bxc3 Rfe8 13.Ne5 Bd5 14.e4 Bb7 15.Qf3 a6 [15...Qxf3 avoids the subsequent losses. Black could also try 15...Qe7 keeping the game more complicated with queens on the board.] 16.Qxf6 Up a piece White gladly trades down. 16...gxf6 17.Ng4 h5 18.Nxf6+ And the knight picks up some extra booty. 18...Kf8 19.Nxe8 Rxe8 20.Rfe1 e5 21.dxe5 Rxe5 22.f4 Rc5 23.c4 b5 24.cxb5 axb5 25.Rac1 Rxc1 26.Rxc1 c6 27.e5 Ke7 28.f5 b4 29.Kf2 f6 30.exf6+ Kxf6 31.Kg3 Kg5 32.h4+ Kf6 33.Kf4 c5 34.g4 hxg4 35.Kxg4 Bd5 36.Rxc5 Bxa2 37.Rb5 b3 38.Bc4 Piling on Black's last pawn. 38...Kg7 39.Bxb3 Bxb3 40.Rxb3 Kf7 41.Kg5 Kg7 42.f6+ Kg8 43.Kg6 Kf8 44.Rb8# |
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